Do not use SetRenderPointsAsSpheres because of bug in Radeon OpenGL
There is a bug in VTK or in OpenGL implementation in new Radeon graphic cards and when the option RenderPointsAsSpheres is turned on, points are not shown at all. See more info here.
I tried to overcome this issue on Ryzen 7730U but without success. It is possible to use vtkGlyph3D and vtkSphereSource but then rendering > 1000 spheres is not fluent anymore. So, I think better option is to turn this feature of, then the points are shown but not "3D" which does not matter.
It is a question if to not make this feature optional (turned off by default but users can turn Spheres on).