Commit bb42ecc4 authored by legoc's avatar legoc

corrected missing jump when a bad event is read in EventArrayAlgorithm

parent 6faa2026
......@@ -68,6 +68,10 @@ void EventArrayAlgorithm<Processor>::process(int32_t * buffer, int32_t size, Eve
if (!readEvent(event, bufferPtr + index)) {
_processor.processBadEvent(event);
// jump 128 bits
index += EVENT_SIZE_32;
continue;
}
......
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