vEXP issueshttps://code.ill.fr/scientific-software/vEXP/-/issues2017-10-30T08:57:19+01:00https://code.ill.fr/scientific-software/vEXP/-/issues/29Add green sphere when moving Q, Ki, Kf2017-10-30T08:57:19+01:00yannick legocAdd green sphere when moving Q, Ki, KfDraw a transparent green sphere when moving Q, Ki, Kf in the 3D view.Draw a transparent green sphere when moving Q, Ki, Kf in the 3D view.https://code.ill.fr/scientific-software/vEXP/-/issues/39Number of faces for the spheres to be improved2018-05-24T08:58:57+02:00yannick legocNumber of faces for the spheres to be improvedUse a level of details strategy to improve the drawing of spheres.Use a level of details strategy to improve the drawing of spheres.https://code.ill.fr/scientific-software/vEXP/-/issues/50Optimize vexplib calls2018-07-27T11:50:07+02:00yannick legocOptimize vexplib callsPre-calculate slices and keep them in memory, so that the texture is immediately available when changing a slice.Pre-calculate slices and keep them in memory, so that the texture is immediately available when changing a slice.https://code.ill.fr/scientific-software/vEXP/-/issues/53Multiple users for web app2018-08-29T16:34:25+02:00yannick legocMultiple users for web apphttps://code.ill.fr/scientific-software/vEXP/-/issues/55Grid shown optional in free mode2018-08-29T16:36:16+02:00yannick legocGrid shown optional in free modehttps://code.ill.fr/scientific-software/vEXP/-/issues/61Find a lighter library for table management2018-08-31T13:02:37+02:00Maxime TurlureFind a lighter library for table managementFind a better library than ag-grid. ag-grid code weight about 1.2Mo and it's usage is limited in the code.Find a better library than ag-grid. ag-grid code weight about 1.2Mo and it's usage is limited in the code.https://code.ill.fr/scientific-software/vEXP/-/issues/65Optimize data transfer2019-03-08T12:35:18+01:00yannick legocOptimize data transferFor calculating the SQW texture, a file is loaded from the client and H, K, L, E points are sent to the server that answers with an array of S values.
It is possible to send binary data using BSON rather than JSON messages.For calculating the SQW texture, a file is loaded from the client and H, K, L, E points are sent to the server that answers with an array of S values.
It is possible to send binary data using BSON rather than JSON messages.https://code.ill.fr/scientific-software/vEXP/-/issues/67Load CIF using load from the file menu2019-03-19T08:21:02+01:00yannick legocLoad CIF using load from the file menuMove the loading of the CIF file from the atom panel to the file menuMove the loading of the CIF file from the atom panel to the file menuhttps://code.ill.fr/scientific-software/vEXP/-/issues/68Resource leak when re-opening a unit cell view2019-03-21T11:23:40+01:00yannick legocResource leak when re-opening a unit cell viewIt seems that some resources (OpenGL ?) are not freed when closing the unit cell view.It seems that some resources (OpenGL ?) are not freed when closing the unit cell view.https://code.ill.fr/scientific-software/vEXP/-/issues/73Resync with simulated server2019-10-30T16:56:38+01:00yannick legocResync with simulated serverAdd the possibility to resync with a Nomad simulated server and not only the real one.Add the possibility to resync with a Nomad simulated server and not only the real one.https://code.ill.fr/scientific-software/vEXP/-/issues/74Simulate the whole trajectory2019-10-30T17:00:37+01:00yannick legocSimulate the whole trajectoryNot only the current points.
Mark the points in red and the trajectory in error.Not only the current points.
Mark the points in red and the trajectory in error.https://code.ill.fr/scientific-software/vEXP/-/issues/75Review the trajectories2020-01-14T17:26:57+01:00yannick legocReview the trajectoriesCircular trajectories: calculate the points rather than using angle?Circular trajectories: calculate the points rather than using angle?https://code.ill.fr/scientific-software/vEXP/-/issues/76Reset golden layout2019-11-20T09:15:19+01:00yannick legocReset golden layoutAdd possibility to come back to the initial view.Add possibility to come back to the initial view.https://code.ill.fr/scientific-software/vEXP/-/issues/77Load CIF file from Nomad2020-05-04T08:09:03+02:00yannick legocLoad CIF file from NomadImplement load CIF in Nomad: so that no need to do it in vEXP
* lattice is loaded and current file is stored in a dedicated place (e.g. .nomadserver)
* vEXP must be able to load the file
* an id must be provided in spy data to identify...Implement load CIF in Nomad: so that no need to do it in vEXP
* lattice is loaded and current file is stored in a dedicated place (e.g. .nomadserver)
* vEXP must be able to load the file
* an id must be provided in spy data to identify the last loaded file
* how to pass the content of a file from Nomad to vEXP: do like the client with load file (add the functionality in nomadaccessor)https://code.ill.fr/scientific-software/vEXP/-/issues/79Update packages2021-02-26T13:32:43+01:00yannick legocUpdate packagesag-grid became ag-grid-community, etc.ag-grid became ag-grid-community, etc.https://code.ill.fr/scientific-software/vEXP/-/issues/80ag-grid: sort by name2021-05-06T11:47:42+02:00yannick legocag-grid: sort by nameSo that newest trajectories are at the first rowsSo that newest trajectories are at the first rowshttps://code.ill.fr/scientific-software/vEXP/-/issues/81Websocket reconnection2021-05-06T11:47:12+02:00yannick legocWebsocket reconnectionhttps://stackoverflow.com/questions/22431751/websocket-how-to-automatically-reconnect-after-it-dieshttps://stackoverflow.com/questions/22431751/websocket-how-to-automatically-reconnect-after-it-dieshttps://code.ill.fr/scientific-software/vEXP/-/issues/84Review the camera position when scattering plane is changed2024-01-08T10:25:34+01:00yannick legocReview the camera position when scattering plane is changedThe OrbitControls object is not "symmetric" so that it could be interesting to follow the position of the scattering plane.
However that could imply lots of changes in the frames of the different views.The OrbitControls object is not "symmetric" so that it could be interesting to follow the position of the scattering plane.
However that could imply lots of changes in the frames of the different views.https://code.ill.fr/scientific-software/vEXP/-/issues/85Webpack configuration upgrade2024-01-08T10:27:09+01:00yannick legocWebpack configuration upgradehttps://code.ill.fr/scientific-software/vEXP/-/issues/86Takin bz path to move in .vexp2024-01-15T13:46:32+01:00yannick legocTakin bz path to move in .vexp