yannick legoc (bde3838d) at 28 Oct 17:11
Version 0.0.9
yannick legoc (927aced8) at 16 Sep 16:13
Version 0.0.8
yannick legoc (644bb82d) at 30 Mar 13:15
Merge branch 'master' of https://code.ill.fr/instrument-control/pro...
... and 1 more commit
Cristina Cocho (d487b63b) at 25 Jan 09:32
Update README.md
yannick legoc (e158f096) at 26 Nov 16:41
yannick legoc (c37c4c85) at 26 Nov 16:41
yannick legoc (b23c1eac) at 26 Nov 16:41
yannick legoc (ef45a04c) at 26 Nov 16:41
yannick legoc (65957dc6) at 26 Nov 13:13
Format code
Jerome Locatelli (e158f096) at 08 Nov 10:49
Merge master to ubuntu branch
yannick legoc (6ff838c9) at 05 Nov 15:43
Added length to the reference axis list
yannick legoc (9278736a) at 05 Nov 15:11
Changelog
yannick legoc (e113ad98) at 05 Nov 13:40
Version 0.0.6
yannick legoc (3e67263e) at 05 Nov 13:36
A reference axis is now referenced by its name and the name of the ...
Change in updateScene():
Nomad3DEditor.getInstance().setDisplayedRootComponent(Nomad3DEditor.getInstance().getModel().getDisplayedRoot(), keepVisibility = true);
Modify resetVisible(...) to have keepVisibility and replace setVisible(true, true) by keepVisible().
Like Axis, add the possibility to edit the visibility. Two possible implementations:
The current implementation moves the component with the MeshView selected. However it would be better to move the "highest" parent selected. Ex: Block | | Child1 Child2
If Block is only selected, when the mouse drags over Child1, the Block must move entirely around its axis and not Child1 around its axis if it exists.
We can imagine to be able to save a view: what is hidden and the partial tree view.