Instrument Control issueshttps://code.ill.fr/groups/instrument-control/-/issues2021-03-15T11:54:13+01:00https://code.ill.fr/instrument-control/protos/nomad-3d/nomad-3d-viewer/-/issues/6Websocket review2021-03-15T11:54:13+01:00yannick legocWebsocket reviewUse the publish feature of the websocket for the nomad positions.Use the publish feature of the websocket for the nomad positions.https://code.ill.fr/instrument-control/protos/nomad-3d/nomad-3d-viewer/-/issues/4Storage to review2021-03-15T11:56:07+01:00yannick legocStorage to reviewDo not put the configuration nomad endpoint, etc into the storage.
Otherwise in case of change of configuration, the storage must be cleared.Do not put the configuration nomad endpoint, etc into the storage.
Otherwise in case of change of configuration, the storage must be cleared.https://code.ill.fr/instrument-control/protos/nomad-3d/nomad-3d-viewer/-/issues/3Manage NomadPositions getSimulatedServerIds() in asynchronous way2021-01-27T08:34:10+01:00yannick legocManage NomadPositions getSimulatedServerIds() in asynchronous wayAppeared in the web branch.Appeared in the web branch.https://code.ill.fr/instrument-control/protos/nomad-3d/nomad-3d-editor/-/issues/4Run the editor without Nomad connection2021-11-03T13:29:31+01:00yannick legocRun the editor without Nomad connectionhttps://code.ill.fr/instrument-control/protos/nomad-3d/nomad-3d-editor/-/issues/3Save a view2021-11-03T13:29:39+01:00yannick legocSave a viewWe can imagine to be able to save a view: what is hidden and the partial tree view.We can imagine to be able to save a view: what is hidden and the partial tree view.https://code.ill.fr/instrument-control/protos/nomad-3d/nomad-3d-editor/-/issues/2Component move by mouse2021-11-03T13:30:12+01:00yannick legocComponent move by mouseThe current implementation moves the component with the MeshView selected.
However it would be better to move the "highest" parent selected.
Ex:
Block
| |
Child1 Child2
If Block is only selected, when the mouse drags over Child1...The current implementation moves the component with the MeshView selected.
However it would be better to move the "highest" parent selected.
Ex:
Block
| |
Child1 Child2
If Block is only selected, when the mouse drags over Child1, the Block must move entirely around its axis and not Child1 around its axis if it exists.