Application.h 14.9 KB
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/*
 * Copyright 2015 Institut Laue-Langevin
 *
 * Licensed under the EUPL, Version 1.1 only (the "License");
 * You may not use this work except in compliance with the Licence.
 * You may obtain a copy of the Licence at:
 *
 * http://joinup.ec.europa.eu/software/page/eupl
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the Licence is distributed on an "AS IS" basis,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the Licence for the specific language governing permissions and
 * limitations under the Licence.
 */

#ifndef CAMEO_APPLICATION_H_
#define CAMEO_APPLICATION_H_

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#include <functional>
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#include <vector>
#include <set>
#include <memory>
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#include "InvalidArgumentException.h"
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#include "UnmanagedApplicationException.h"
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#include "SocketException.h"
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#include "ConnectionTimeout.h"
#include "PublisherCreationException.h"
#include "RequesterCreationException.h"
#include "ResponderCreationException.h"
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#include "UndefinedApplicationException.h"
#include "UndefinedKeyException.h"
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#include "Response.h"
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#include "Serializer.h"
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#include "Services.h"
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#include "TimeCondition.h"
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#include "EventListener.h"
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#include "KeyValue.h"
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namespace cameo {

enum Option {
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	NONE = 0,
	OUTPUTSTREAM = 1
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};

class Server;
class EventStreamSocket;
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class OutputStreamSocket;
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class PublisherImpl;
class SubscriberImpl;
class RequestImpl;
class ResponderImpl;
class RequesterImpl;
class WaitingImpl;
class SocketWaitingImpl;
class GenericWaitingImpl;
class WaitingImplSet;
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class HandlerImpl;
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namespace application {

// forward declarations
class Publisher;
class Subscriber;
class Responder;
class Requester;
class Instance;
class Waiting;

typedef int32_t State;

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#undef ERROR

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const State UNKNOWN = 0;
const State STARTING = 1;
const State RUNNING = 2;
const State STOPPING = 4;
const State KILLING = 8;
const State PROCESSING_ERROR = 16;
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const State FAILURE = 32;
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const State SUCCESS = 64;
const State STOPPED = 128;
const State KILLED = 256;


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class This : private Services, private EventListener {
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	friend class cameo::application::Publisher;
	friend class cameo::application::Responder;
	friend class cameo::application::Requester;
	friend class cameo::PublisherImpl;
	friend class cameo::RequestImpl;
	friend class cameo::ResponderImpl;
	friend class cameo::RequesterImpl;
	friend class cameo::SocketWaitingImpl;
	friend class cameo::GenericWaitingImpl;
	friend class cameo::Server;
	friend std::ostream& operator<<(std::ostream&, const cameo::application::This&);

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	typedef std::function<void ()> StopFunctionType;
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public:
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	/**
	 * Class defining the Communication Operations Manager (COM).
	 */
	class Com {

		friend class This;

	public:
		void storeKeyValue(const std::string& key, const std::string& value) const;
		std::string getKeyValue(const std::string& key) const;
		void removeKey(const std::string& key) const;

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		int requestPort() const;
		void setPortUnavailable(int port) const;
		void releasePort(int port) const;

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	private:
		Com(Server * server, int applicationId);

		Server * m_server;
		int m_applicationId;
	};

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	This();
	~This();

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	static void init(int argc, char *argv[]);
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	/**
	 * The terminate call is not necessary unless the static instance of This is not destroyed automatically.
	 */
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	static void terminate();

	static const std::string& getName();
	static int getId();
	static void setTimeout(int timeout);
	static int getTimeout();
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	static const Endpoint& getEndpoint();
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	static Server& getServer();
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	static const Com& getCom();
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	/**
	 * throws StarterServerException.
	 */
	static Server& getStarterServer();
	static bool isAvailable(int timeout = 10000);
	static bool isStopping();

	template<typename Type>
	static void handleStop(Type function) {
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		m_instance.handleStopImpl(function);
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	}

	static void cancelWaitings();

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	static bool setRunning();
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	/**
	 * Sets the result.
	 */
	static void setBinaryResult(const std::string& data);
	static void setResult(const std::string& data);

	/**
	 * Connects to the starter application, i.e. the application which started this application.
	 */
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	static std::unique_ptr<Instance> connectToStarter();
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private:
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	void initApplication(int argc, char *argv[]);
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	static std::string getReference();
	static State parseState(const std::string& value);
	State getState(int id) const;
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	int initUnmanagedApplication();
	void terminateUnmanagedApplication();

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	bool destroyPublisher(const std::string& name) const;
	bool removePort(const std::string& name) const;
	State waitForStop();
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	void stoppingFunction(StopFunctionType stop);
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	void handleStopImpl(StopFunctionType function);

	std::string m_name;
	int m_id;
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	bool m_managed;
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	std::string m_starterEndpoint;
	std::string m_starterName;
	int m_starterId;

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	std::unique_ptr<Server> m_server;
	std::unique_ptr<Server> m_starterServer;
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	std::unique_ptr<Com> m_com;
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	std::unique_ptr<WaitingImplSet> m_waitingSet;
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	std::unique_ptr<HandlerImpl> m_stopHandler;
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	static This m_instance;
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	static const std::string RUNNING_STATE;
};


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class Instance : private EventListener {
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	friend class cameo::Server;
	friend class cameo::application::Subscriber;
	friend std::ostream& operator<<(std::ostream&, const Instance&);

public:
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	typedef std::function<void (State)> StateHandlerType;
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	class Com {

		friend class Instance;

	public:
		std::string getKeyValue(const std::string& key) const;

	private:
		Com(Server * server);

		Server * m_server;
		int m_applicationId;
	};

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	~Instance();

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	const std::string& getName() const;
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	int getId() const;
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	const Endpoint& getEndpoint() const;
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	std::string getNameId() const;
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	const Com& getCom() const;

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	bool hasResult() const;
	bool exists() const;
	const std::string& getErrorMessage() const;
	bool stop();
	bool kill();
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	State waitFor(StateHandlerType handler = nullptr);
	State waitFor(int states, StateHandlerType handler = nullptr);
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	State waitFor(const std::string& eventName);
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	State waitFor(KeyValue& keyValue);
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	void cancelWaitFor();

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	/**
	 * Deprecated.
	 * TODO remove in next version.
	 */
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	State now();

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	/**
	 * Gets the last state.
	 */
	State getLastState();

	/**
	 * Returns the actual state and UNKNOWN if the instance does not exist anymore.
	 */
	State getActualState() const;

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	/**
	 * Returns the past states.
	 */
	std::set<State> getPastStates() const;

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	/**
	 * Returns the exit code.
	 */
	int getExitCode() const;

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	bool getBinaryResult(std::string& result);
	bool getResult(std::string& result);

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	std::shared_ptr<OutputStreamSocket> getOutputStreamSocket();

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private:
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	Instance(Server * server);
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	void setId(int id);
	void setErrorMessage(const std::string& message);
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	void setOutputStreamSocket(std::unique_ptr<OutputStreamSocket>& socket);
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	void setPastStates(State pastStates);
	void setInitialState(State state);
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	State waitFor(int states, const std::string& eventName, KeyValue& keyValue, StateHandlerType handler, bool blocking);
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	Server * m_server;
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	std::shared_ptr<OutputStreamSocket> m_outputStreamSocket;
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	int m_id;
	std::string m_errorMessage;
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	Com m_com;

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	int m_pastStates;
	State m_initialState;
	State m_lastState;
	bool m_hasResult;
	std::string m_resultData;
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	int m_exitCode;
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	std::unique_ptr<WaitingImpl> m_waiting;
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};

///////////////////////////////////////////////////////////////////////////
// InstanceArray

class InstanceArray {

	friend class cameo::Server;

public:
	InstanceArray(const InstanceArray& array);
	~InstanceArray();

	std::size_t size() const;
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	std::unique_ptr<Instance>& operator[](std::size_t index);
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private:
	InstanceArray();
	void allocate(std::size_t size);

	std::size_t m_size;
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	std::unique_ptr<Instance>* m_array;
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};

///////////////////////////////////////////////////////////////////////////
// Publisher

class Publisher {

	friend class cameo::application::This;
	friend std::ostream& operator<<(std::ostream&, const Publisher&);

public:
	~Publisher();

	/**
	 * Returns the publisher with name.
	 * throws PublisherCreationException.
	 */
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	static std::unique_ptr<Publisher> create(const std::string& name, int numberOfSubscribers = 0);
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	const std::string& getName() const;
	const std::string& getApplicationName() const;
	int getApplicationId() const;
	const std::string& getApplicationEndpoint() const;

	/**
	 * Returns true if the wait succeeds or false if it was canceled.
	 */
	bool waitForSubscribers() const;
	void cancelWaitForSubscribers();

	void sendBinary(const std::string& data) const;
	void send(const std::string& data) const;
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	void sendTwoBinaryParts(const std::string& data1, const std::string& data2) const;
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	void sendEnd() const;
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	/**
	 * Deprecated.
	 * TODO remove in next version.
	 */
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	bool hasEnded() const;

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	bool isEnded() const;

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private:
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	Publisher(application::This * application, int publisherPort, int synchronizerPort, const std::string& name, int numberOfSubscribers);
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	std::unique_ptr<PublisherImpl> m_impl;
	std::unique_ptr<WaitingImpl> m_waiting;
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};

///////////////////////////////////////////////////////////////////////////
// Subscriber

class Subscriber {

	friend class cameo::Server;
	friend class cameo::application::Instance;
	friend std::ostream& operator<<(std::ostream&, const Subscriber&);

public:
	~Subscriber();

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	static std::unique_ptr<Subscriber> create(Instance & instance, const std::string& publisherName);
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	const std::string& getPublisherName() const;
	const std::string& getInstanceName() const;
	int getInstanceId() const;
	const std::string& getInstanceEndpoint() const;

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	/**
	 * Deprecated.
	 * TODO remove in next version.
	 */
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	bool hasEnded() const;

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	bool isEnded() const;
	bool isCanceled() const;

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	/**
	 * Returns false if the stream finishes.
	 */
	bool receiveBinary(std::string& data) const;
	bool receive(std::string& data) const;
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	bool receiveTwoBinaryParts(std::string& data1, std::string& data2) const;
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	void cancel();

private:
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	Subscriber(Server * server, int publisherPort, int synchronizerPort, const std::string& publisherName, int numberOfSubscribers, const std::string& instanceName, int instanceId, const std::string& instanceEndpoint, const std::string& statusEndpoint);
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	void init();

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	std::unique_ptr<SubscriberImpl> m_impl;
	std::unique_ptr<WaitingImpl> m_waiting;
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};

///////////////////////////////////////////////////////////////////////////
// Request

class Request {

	friend class cameo::application::Responder;
	friend std::ostream& operator<<(std::ostream&, const Request&);

public:
	~Request();

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	std::string getObjectId() const;
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	std::string getRequesterEndpoint() const;
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	const std::string& getBinary() const;
	std::string get() const;
	const std::string& getSecondBinaryPart() const;
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	void setTimeout(int value);
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	bool replyBinary(const std::string& response);
	bool reply(const std::string& response);
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	std::unique_ptr<Instance> connectToRequester();
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	/**
	 * Transfers the ownership of the requester server.
	 */
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	std::unique_ptr<Server> getServer();
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private:
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	Request(std::unique_ptr<RequestImpl> & impl);
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	std::unique_ptr<RequestImpl> m_impl;
	std::unique_ptr<Server> m_requesterServer;
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};

///////////////////////////////////////////////////////////////////////////
// Responder

class Responder {

	friend std::ostream& operator<<(std::ostream&, const Responder&);

public:
	~Responder();

	/**
	 * Returns the responder with name.
	 * throws ResponderCreationException.
	 */
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	static std::unique_ptr<Responder> create(const std::string& name);
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	const std::string& getName() const;

	void cancel();
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	std::unique_ptr<Request> receive();
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	bool isCanceled() const;
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private:
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	Responder(application::This * application, int responderPort, const std::string& name);
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	std::unique_ptr<ResponderImpl> m_impl;
	std::unique_ptr<WaitingImpl> m_waiting;
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};

///////////////////////////////////////////////////////////////////////////
// Requester

class Requester {

friend std::ostream& operator<<(std::ostream&, const Requester&);

public:
	~Requester();

	/**
	 * Returns the responder with name.
	 * throws RequesterCreationException.
	 */
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	static std::unique_ptr<Requester> create(Instance & instance, const std::string& name);
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	const std::string& getName() const;

	void sendBinary(const std::string& request);
	void send(const std::string& request);
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	void sendTwoBinaryParts(const std::string& request1, const std::string& request2);
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	bool receiveBinary(std::string& response);
	bool receive(std::string& response);

	void cancel();

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	bool isCanceled() const;

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private:
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	Requester(application::This * application, const std::string& url, int requesterPort, int responderPort, const std::string& name, int responderId, int requesterId);
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	std::unique_ptr<RequesterImpl> m_impl;
	std::unique_ptr<WaitingImpl> m_waiting;
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};

///////////////////////////////////////////////////////////////////////////
// Configuration

class Configuration {

	friend std::ostream& operator<<(std::ostream&, const Configuration&);

public:
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	Configuration(const std::string& name, const std::string& description, bool singleInfo, bool restart, int startingTime, int stoppingTime);
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	const std::string& getName() const;
	const std::string& getDescription() const;
	bool hasSingleInstance() const;
	bool canRestart() const;
	int getStartingTime() const;
	int getStoppingTime() const;

private:
	std::string m_name;
	std::string m_description;
	bool m_singleInstance;
	bool m_restart;
	int m_startingTime;
	int m_stoppingTime;
};

///////////////////////////////////////////////////////////////////////////
// Info

class Info {

	friend std::ostream& operator<<(std::ostream&, const Info&);

public:
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	Info(const std::string& name, int id, int pid, State applicationState, State pastApplicationStates, const std::string& args);
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	int getId() const;
	State getState() const;
	State getPastStates() const;
	const std::string& getArgs() const;
	const std::string& getName() const;
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	int getPid() const;
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private:
	int m_id;
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	int m_pid;
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	State m_applicationState;
	State m_pastApplicationStates;
	std::string m_processState;
	std::string m_args;
	std::string m_name;
};

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///////////////////////////////////////////////////////////////////////////
// Port

class Port {

	friend std::ostream& operator<<(std::ostream&, const Port&);

public:
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	Port(int port, const std::string& status, const std::string& owner);
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	int getPort() const;
	const std::string& getStatus() const;
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	const std::string& getOwner() const;
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private:
	int m_port;
	std::string m_status;
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	std::string m_owner;
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};

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std::string toString(cameo::application::State applicationStates);
std::ostream& operator<<(std::ostream&, const cameo::application::This&);
std::ostream& operator<<(std::ostream&, const cameo::application::Instance&);
std::ostream& operator<<(std::ostream&, const cameo::application::Publisher&);
std::ostream& operator<<(std::ostream&, const cameo::application::Subscriber&);
std::ostream& operator<<(std::ostream&, const cameo::application::Request&);
std::ostream& operator<<(std::ostream&, const cameo::application::Responder&);
std::ostream& operator<<(std::ostream&, const cameo::application::Requester&);
std::ostream& operator<<(std::ostream&, const cameo::application::Configuration&);
std::ostream& operator<<(std::ostream&, const cameo::application::Info&);
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std::ostream& operator<<(std::ostream&, const cameo::application::Port&);
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}
}


#endif